Yaskawa MP900 Series Machine Controller New Ladder Editor Uživatelský manuál

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Strany 1 - USER'S MANUAL

YA S K A WA MANUAL NO. SIEZ-C887-13.2BYASKAWAUSER'S MANUALMachine Controller MP900/MP2000 SeriesNew Ladder Editor

Strany 2

x6 DEBUGGING6.1 BASIC FUNCTION - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 6-26.1.1 Display Current Values - - - - - - - - - -

Strany 3 - About The Software

3 DISPLAY3.1.1 Editor Option Dialog Configuration3-23.1 EDITOR OPTION DIALOG Editor Option Dialog DisplayThe dialog box where the options of the l

Strany 4 - Visual Aids

3.1 EDITOR OPTION DIALOG3-331. Setting ItemSelect the item from the drop down list displayed with the menu button of the combo box.2. CategoryThis is

Strany 5 - Related Manuals

3 DISPLAY3.1.2 Color3-43. ColorThe color of the background, text, line is set.Click the menu button and the color set box is displayed.• Background

Strany 6

3.1 EDITOR OPTION DIALOG3-533.1.3 FontThe font displayed in the program window is set.1. Font TypeThe selected font in the combo box list is display

Strany 7 - CONTENTS

3 DISPLAY3.1.4 Ladder Display3-63.1.4 Ladder DisplayA detailed display item in the program window is set.Program Comment1. Program CommentDisplay/H

Strany 8

3.1 EDITOR OPTION DIALOG3-736. AlignmentThe display positions in the rung comment are set in either the left justification, the cen-ter or the right

Strany 9

3 DISPLAY3.1.4 Ladder Display3-820. Default All settings in the ladder tab are returned to the default settings.21. Others The Expression and detail

Strany 10

3.1 EDITOR OPTION DIALOG3-933.1.5 ControlOutput1. Find Windows (1-10)The number of windows displayed in the output window is set. The default number

Strany 11 - BASIC OPERATION

3 DISPLAY3.1.6 Key3-103.1.6 KeyThe allocation of shortcut commands for each instruction is displayed.1. KeyEach shortcut command as mnemonic key is

Strany 12 - 1.1 CONFIGURATION

3.2 ZOOM3-1133.2 ZOOMThe display scaling of the ladder window is set.1. Select View (V) - Zoom (Z).2. The zoom dialog box is displayed. Zooming1. S

Strany 13 - 1.2 FILE MANAGER

1-111BASIC OPERATIONThis section describes the basic operationof the ladder editor.1.1 CONFIGURATION - - - - - - - - - - - - - - - - - - - - - - - -

Strany 14 - IMPORTANT

3 DISPLAY3.3.1 Instruction Palette3-123.3 INSTRUCTION PALETTEThe instruction palette displays the instruction group for the ladder programming by d

Strany 15 - 1.3 CREATING NEW PROGRAM

3.3 INSTRUCTION PALETTE3-13310. SFC The SFC category is displayed.11. MOTION The MOTION category is displayed. Note: Refer to Appendix A for detaile

Strany 16 - 1.3.2 On-line Mode

3 DISPLAY3.3.2 User Customized Tab3-141. Available InstructionAll instructions of each category on the instruction palette are displayed.2. Tab Titl

Strany 17

3.3 INSTRUCTION PALETTE3-153 Set Customized User Tab1. Select the New button.Input the user tab name in the dialog.2. Select the added instruction i

Strany 18 - 1.3.3 Create New Function

3 DISPLAY3.3.3 Quick View Property3-163.3.3 Quick View PropertyThe quick view property sets the display form of the operand of the instruction.Disp

Strany 19 - 4. New function is created

3.3 INSTRUCTION PALETTE3-1734. Decrease the Number of Comment LinesThe number of comment lines displayed is decreased by one line at each click.5. In

Strany 20 -  I/O Definition of Function

3 DISPLAY3.4.1 Output Window Display3-183.4 OUTPUT WINDOWThe output window is a window that shows the execution result of Find/Replace/Verify opera

Strany 21 - Data types

3.4 OUTPUT WINDOW3-1933.4.2 Detail of the Output Window1. VerifyThe result of the verify execution, the warnings, the error messages are displayed i

Strany 22 - 1.4 OPEN A PROGRAM

3 DISPLAY3.5.1 Display and Configuration of Toolbar Customize Dialog3-203.5 TOOLBAR CUSTOMIZE DIALOG3.5.1 Display and Configuration of Toolbar Cus

Strany 23 - 1.4.2 Open as New Sheet

3.5 TOOLBAR CUSTOMIZE DIALOG3-2133.5.3 Toolbars1. ToolbarsSet the check box of the toolbar. 2. ResetReset the selected standard toolbar. All custom

Strany 24

1 BASIC OPERATION 1-21.1 CONFIGURATIONWhen the new ladder editor method is used, the configuration needs to be set.1. Select View (V) - Configurati

Strany 25

3 DISPLAY3.5.4 Keyboard3-227. Show text labels Set the display/hide the button labels on the toolbar. 3.5.4 Keyboard1. CategorySelect the categor

Strany 26 - 1.5 LADDER EDITOR VIEW

3.5 TOOLBAR CUSTOMIZE DIALOG3-2337. Remove Remove the assignment of the shortcut key from the selected command. 8. Reset AllReset all assignments of

Strany 27 - 1.5.2 Select View

3 DISPLAY3.5.6 Edit Icon Image3-24Menu4. Menu display type Set the check box, recently used commands are first displayed in the menu.5. Full menu d

Strany 28 - Tile Horizontally

3.5 TOOLBAR CUSTOMIZE DIALOG3-2534. Button Appearance Modify the design of the selected button. The button appearance dialog is displayed.5. Image Th

Strany 29 -  Change Focus

3 DISPLAY3.5.6 Edit Icon Image3-261. Button display formSelect the display form of the button.2. Select button image Select the used button image.3.

Strany 30

3.5 TOOLBAR CUSTOMIZE DIALOG3-2738. The edit button image dialog box is displayed.1. PictureSet or modify the button image by clicking the pixels of

Strany 31

3 DISPLAY3.5.7 Customizing Operation3-283.5.7 Customizing Operation Add Command The customize dialog box is displayed.1. Select the command tab.2.

Strany 32 - 1.6 TOOL BAR

3.6 FUNCTION KEYS3-2933.6 FUNCTION KEYS3.6.1 Function BarThe function bar is displayed.1. Select View (V) - Function Bar (U) from the menu.2. The f

Strany 33 - 1.6.2 Tool Bar Function

3 DISPLAY3.6.2 Function Key Assignment3-303.6.2 Function Key AssignmentThe function key assignment is displayed below including the Windows standa

Strany 34 - 1.7 KEYBOARD OPERATION

4-144FIND/REPLACE4.1 FIND - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 4-24.1.1 Find - - - - - - - - - - - - - -

Strany 35 -  Others

1.2 FILE MANAGER1-311.2 FILE MANAGERThe display of the file manager is different in the following respects from the original ladder program editor t

Strany 36 - PROGRAMMING

4 FIND/REPLACE4.1.1 Find4-24.1 FINDThe specified character string is found in the ladder program and its location is displayed.4.1.1 FindThe speci

Strany 37

4.1 FIND4-343. Select the Find Next button and a specified character string is found according the spec-ified condition. The cursor is moved to its p

Strany 38 - 2.1 PROGRAMMING

4 FIND/REPLACE4.1.1 Find4-4 Details of Find Dialog1. Find WordInput the found character string. The used character strings are displayed in the dro

Strany 39 - 2.1.1 Object

4.1 FIND4-543. PartsThe sort of the found character string is set. 4. DirectionThe direction of searching is set. 5. Other ConditionsThe other condi

Strany 40 -  Details of Instructions

4 FIND/REPLACE4.1.2 Find from Files4-64.1.2 Find from FilesThe character string is found specifying the program file.1. Select Search (S) - Find f

Strany 41 - Category of Instruction

4.1 FIND4-743. All specified character strings are found according the specified condition when theFind All button is selected. The result of searchi

Strany 42 - 2.2 SELECT

4 FIND/REPLACE4.1.2 Find from Files4-8 Details of Find for File Dialog1. Find WordInput the found character string. The used character strings are

Strany 43 -  Branch

4.1 FIND4-943. File Directory (supported in the future)Input the found folder. The used folder names are displayed in the drop down list and can be u

Strany 44 -  Comment

4 FIND/REPLACE4-104.2 REPLACEThe specified character string is found and replaced in the ladder program.1. Select Search (S) - Replace (P) of the me

Strany 45 -  Instruction Name

4.2 REPLACE4-1143. Select the Replace button and a specified character string is found according the speci-fied condition and replaced. The cursor is

Strany 46 - 2.2.2 Cursor Operation

1 BASIC OPERATION1.2.2 Program File Display1-4Refer to 2.9 Verifying Program.2. Compiled File.The program file displays the program already compiled

Strany 47

4 FIND/REPLACE4-12 Details of Replace Dialog1. Find WordInput the found character string. The used character strings are displayed in the drop down

Strany 48 -  Select All Object

4.2 REPLACE4-1343. Replace WordInput the replaced character string. The used character strings are displayed in the drop down list and can be used wh

Strany 49 -  Multiple Objects Selection

4 FIND/REPLACE4.3.1 Display Cross Reference Window4-144.3 CROSS REFERENCE The cross reference function is used to search how and in which program a

Strany 50 - Case 1 Case 2 Case 3

4.3 CROSS REFERENCE4-1543. Result display area The result of the cross reference is displayed. Pop-up menu1. Right-click in the result display area.

Strany 51

4 FIND/REPLACE4.3.2 Cross Reference Condition4-164.3.2 Cross Reference Condition The cross reference condition dialog box is displayed from the men

Strany 52 - 2.3 INSERT

4.3 CROSS REFERENCE4-1741. Data Type Select the symbol or the register. 2. Symbol Input the searched symbol name. The symbol names can be set up to

Strany 53 - 2.3.2 Insert Rung

4 FIND/REPLACE4.3.3 Output to File4-184.3.3 Output to FileThe result of the cross reference can be output to the file by Comma Separated Value or t

Strany 54 -  Insert after selected Rung

4.3 CROSS REFERENCE4-194 CSV File The result of cross reference is formatted by comma (",") delimitation and output to the file as CSV fil

Strany 55 - 2.3.3 Insert Instruction

5-155SYMBOL DATABASEThe symbol database offers the function to manage the symbol to the register and the data of the comment etc. and also offers the

Strany 56 - <Key Operation>: Esc

5 SYMBOL DATABASE5.1.1 Symbol Manager Menu5-25.1 SYMBOL MANAGERThe symbol manager is composed as MDI application that consists of the three windows

Strany 57

1.3 CREATING NEW PROGRAM1-511.3 CREATING NEW PROGRAMThe programs can be created from every folder such as High Scan Programs at Program folder. 1.3.

Strany 58

5.1 SYMBOL MANAGER5-355.1.2 Data Tree The data structure in the database is displayed in the data tree.Select the items such as the Symbol List wind

Strany 59 - 2.3.4 Insert Branch

5 SYMBOL DATABASE5.2.1 Symbol List5-45.2 SYMBOL LISTThe content of the registered symbols is referred and defined in the symbol list.5.2.1 Symbol

Strany 60

5.2 SYMBOL LIST5-556. ScopeIn the case of local register, the program name or the function name is displayed and can be input. In the other case, &qu

Strany 61 - 2.4 DELETE

5 SYMBOL DATABASE5.2.2 Add Symbol5-65.2.2 Add SymbolThe new symbol definition is added to the symbol list.1. Select Edit (E) - Add (A) of the menu.

Strany 62 - 2.4.2 Delete Rung

5.2 SYMBOL LIST5-755.2.3 Insert SymbolThe new symbol definition is inserted to the symbol list.1. Select Edit (E) - Insert (I) of the menu.2. A new

Strany 63 - 2.4.3 Delete Instruction

5 SYMBOL DATABASE5.2.4 Delete Symbol5-85.2.4 Delete SymbolThe selected symbol definition is deleted in the symbol list.1. Move the cursor to the de

Strany 64 - 2.4.4 Delete Branch

5.2 SYMBOL LIST5-955.2.5 Import Symbol DataThe symbol data is imported from CSV data file.1. Select File (F) - Import (I) of the menu and the Open d

Strany 65 - 2.5 BRANCH OPERATION

5 SYMBOL DATABASE5.2.6 Export Symbol Data5-105.2.6 Export Symbol DataThe symbol data in the symbol list is exported to CSV data file.1. Select File

Strany 66

5.2 SYMBOL LIST5-1155.2.7 Find/ReplaceThe specified character string is found and replaced in the Symbol List. FindThe specified character string i

Strany 67 - 2.5.3 Edit Branch

5 SYMBOL DATABASE5.2.7 Find/Replace5-123 panes for finding displayed in the output window are prepared. The result of searching is usually dis-playe

Strany 68 - 2.5.4 Delete Branch

1 BASIC OPERATION1.3.2 On-line Mode1-64. New program is created. New program is displayed in the File Manager window.END instruction is prepared in

Strany 69 - 2.6 EDIT CHARACTER STRING

5.2 SYMBOL LIST5-135window as a new pane.• WrapThe cursor position wraps the entire file when the Find Next button is pushed and the serching is end

Strany 70 - <Key Operation>: F2

5 SYMBOL DATABASE5.2.7 Find/Replace5-145. Double-click the result of replacing in the pane, the cursor is moved to the specified posi-tion in the pr

Strany 71

5.2 SYMBOL LIST5-155 Details of Replace Dialog1. Find WordInput the found character string. The used character strings are displayed in the drop dow

Strany 72

5 SYMBOL DATABASE5.3.1 Register Map5-165.3 REGISTER MAPThe presence of the symbol for the register is arranged according to the data type and displ

Strany 73

5.3 REGISTER MAP5-175Display Mode1. BWLFA buttonThe presence of the symbol for the register is displayed all data type such as bit type, integer type

Strany 74

5 SYMBOL DATABASE5.4.1 Automatic Address Allocation5-185.4 AUTOMATIC ADDRESS ALLOCATIONAn automatic address allocation is a function to allocate re

Strany 75

5.4 AUTOMATIC ADDRESS ALLOCATION5-1955.4.2 Setting of Register Area The target register area for an automatic address allocation is set. Setting da

Strany 76

5 SYMBOL DATABASE5.4.3 Execution of Automatic Address Allocation5-205.4.3 Execution of Automatic Address AllocationThe automatic address allocation

Strany 77

5.5 OPERATION IN LADDER EDITOR5-2155.5 OPERATION IN LADDER EDITOR5.5.1 Display Symbol List1. Select Tool (T) - Symbol System (S) - Symbol List (L)

Strany 78

5 SYMBOL DATABASE5.5.1 Display Symbol List5-223. Select F2, and then the specified data is put in editing.4. Select F5, and then the cursor moves to

Strany 79 - 2.7 EDIT OBJECT

1.3 CREATING NEW PROGRAM1-714. "Input DWG Name" dialog box is displayed.Input the program name and select the type of program. Click [OK] b

Strany 80 -  Cut Instruction

5.5 OPERATION IN LADDER EDITOR5-2355.5.2 Display Register Map1. Select Tool (T) - Symbol System (S) - Register Map (R) of the menu in the ladder edi

Strany 81 -  Paste Instruction

5 SYMBOL DATABASE5.5.2 Display Register Map5-24Click the Refresh button, then Register Map is refreshed.

Strany 82

5.5 OPERATION IN LADDER EDITOR5-2555. Click the Display Mode button, then display mode is changed.• BWLFA buttonThe presence of the symbol for the r

Strany 83

5 SYMBOL DATABASE5.5.3 Unregistered Symbol List5-265.5.3 Unregistered Symbol List The new symbols in the ladder program are assigned to the unregis

Strany 84 - <Key Operation>: Delete

5.5 OPERATION IN LADDER EDITOR5-275 Unregistered Symbol List1. Number of unregistered symbols The total number of the unregistered symbol is display

Strany 85 -  Cut/Paste Symbol or Address

6-166DEBUGGINGA monitoring and debugging the ladder program, a displaying the current value, a synchronized collection of current value, and the setti

Strany 86

6 DEBUGGING6.1.1 Display Current Values6-26.1 BASIC FUNCTIONThe following functions are valid for monitoring/debugging.• Current value display• S

Strany 87 - 2.7.3 Edit Multiple Objects

6.1 BASIC FUNCTION6-36 OperandThe value of the operand for an operation is displayed below the format.Select Tool (T) - Editor Option (E) of the men

Strany 88

6 DEBUGGING6.1.3 HOLD (supported in the future)6-42. The dialog box is displayed.Input the required data and set the check box, and select Set butto

Strany 89 -  Cut/Paste Multiple Objects

6.2 DISABLE COILS6-566.2 DISABLE COILSThe coil instruction can be forcibly fixed to ON, the energized condition (Disable ON), and to OFF, the de-ene

Strany 90 -  Copy/Paste Multiple Objects

1 BASIC OPERATION1.3.3 Create New Function1-86. Then the ladder editor is opened.1.3.3 Create New Function1. Select a function folder.2. Select Fil

Strany 91

6 DEBUGGING6.2.2 Set Disable ON6-66.2.2 Set Disable ONSet the coil instruction to forcibly fix to the ON status during the execution of a program.1

Strany 92 - 2.7.5 Redo

6.2 DISABLE COILS6-762. The coil is expressed as being under the Disable OFF status.6.2.4 Cancel DisableCancel the Disable setting of the coil instr

Strany 93 - 2.8 SAVE PROGRAM

6 DEBUGGING6.3.1 Refer on the SEE Instruction6-86.3 REFERWhen the REFER function is executed with the cursor being at a SEE instruction or a user f

Strany 94 - 2.8.2 Save All

6.3 REFER6-966.3.2 Refer on the FUNC Instruction1. Open the program in the on-line mode.2. Move the cursor to the FUNC instruction and select Debug

Strany 95 - 2.9 VERIFY PROGRAM

6 DEBUGGING6.4.1 Display6-106.4 QUICK REFERENCE Quick reference is a function to monitor the data used in the program. It is composed of the reg-i

Strany 96 -  Error Display Format

6.4 QUICK REFERENCE6-1166.4.2 Register List Page The data in the registers is displayed.  Register List Page Configuration1. Address Input the reg

Strany 97 - 2.9.2 Verify All Program

6 DEBUGGING6.4.2 Register List Page6-125. Controller The controller’s model name is displayed. 6. Current Values The current values of the specifie

Strany 98

6.4 QUICK REFERENCE6-136ADD Page (G)Add the displayed page.1. Add list page Select Add List Page (A), a new list page is added. 2. Add watch page Se

Strany 99

6 DEBUGGING6.4.3 Watch Page6-146.4.3 Watch Page The specified data is displayed.  Watch Page Configuration1. SymbolInput the symbol of data.2. Add

Strany 100 - 3.1 EDITOR OPTION DIALOG

6.4 QUICK REFERENCE6-156 Watch Page Control 1. Right-click on the right side of the watch page tab.2. The pop-up menu is displayed.Please refer to t

Strany 101

1.3 CREATING NEW PROGRAM1-913. "Input DWG Name" dialog box is displayed.Input the function name and select the "FUNC" in DWG Type

Strany 102 - 3.1.2 Color

6 DEBUGGING6.4.3 Watch Page6-16Edit Page (P)• Cut Page (T) Select Cut Page (T), the specified page is cut and placed on the clipboard.• Copy Page

Strany 103 - 3.1.3 Font

6.4 QUICK REFERENCE6-1766.4.4 The definition data is added from the ladder editor. The definition data can be added from the ladder program screen.

Strany 104 - 3.1.4 Ladder Display

6 DEBUGGING6.5.1 Display of Current Value Monitor Window6-186.5 CURRENT VALUE MONITOR The current value monitor is a function to display an interna

Strany 105

6.5 CURRENT VALUE MONITOR6-196 Display in the Enhanced format for EXPRESSION, IF, and WHILE instruction It is a format for EXPRESSION, IF, and WHILE

Strany 106 - Program Comment

6 DEBUGGING6.5.1 Display of Current Value Monitor Window6-20 Display in the Standard FormatIt is a format to display all instructions. The operand

Strany 107 - 3.1.5 Control

6.5 CURRENT VALUE MONITOR6-2166.5.2 Start and Stop Current Value Monitor The current value monitor is refreshed simultaneously with the current valu

Strany 108 - 3.1.6 Key

6 DEBUGGING6.5.3 Pop-up Menu6-226.5.3 Pop-up Menu1. Select Shift + F10.2. The pop-up menu is displayed. Display Normal (N)The current value monito

Strany 109 - 3.2 ZOOM

6.5 CURRENT VALUE MONITOR6-236 Display All (A) This is available only when the cursor position is on an EXPRESSION, IF, or WHILE instruction. The o

Strany 110 - 3.3 INSTRUCTION PALETTE

7-177PRINTINGThe printing of the ladder program is explained. It is executed for a active pro-gram in the program window.7.1 PRINT PREVIEW - - - - -

Strany 111 - 3.3.2 User Customized Tab

7 PRINTING 7-27.1 PRINT PREVIEWThe print image of the specified program is displayed in the print preview window.1. Select File (F) - Print Preview

Strany 112

Copyright © 2001 YASKAWA ELECTRIC CORPORATIONAll rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or tra

Strany 113 -  Set Customized User Tab

1 BASIC OPERATION1.3.3 Create New Function1-105. Define the I/O of New function.Select a function file.Select File (F) - Property (R) from File Mana

Strany 114 - 3.3.3 Quick View Property

7.1 PRINT PREVIEW7-37 Print Preview1. PrintThe print preview window is closed and the "Print" dialog box is displayed. Refer to 7.2 Printi

Strany 115

7 PRINTING 7-45. ZoomThe screen size expanding reduces the displays of the instruction and the text, etc. as they are. The scale can be selected fro

Strany 116 - 3.4 OUTPUT WINDOW

7.2 PRINTING7-577.2 PRINTINGThe program and selected part program in active status are printed.1. Select File (F) - Print (P) of the menu.< Key O

Strany 117

7 PRINTING 7-6Printer1. NameSelect the printer available.2. PropertiesThe property window of the specified printer is displayed.3. Print to filePrin

Strany 118 - 3.5 TOOLBAR CUSTOMIZE DIALOG

7.3 PAGE SETUP7-777.3 PAGE SETUPThe margins, a size of the form, and page layout of the printer are set for an active ladder pro-gram.1. Select File

Strany 119 - 3.5.3 Toolbars

7 PRINTING 7-8Paper2. SizeSelect the size of the paper.3. SourceSelect the method of paper feed.4. OrientationSelect the orientation of printing.5.

Strany 120 - 3.5.4 Keyboard

8-188LADDER CONVERSION TOOLThe ladder conversion tool is a tool which converts a ladder program file made in the original ladder editor (MotionWorks V

Strany 121 - 3.5.5 Other

8 LADDER CONVERSION TOOL 8-28.1 START LADDER CONVERSION TOOL Start the ladder conversion tool from the file manager. 1. Move the cursor to the PLC

Strany 122 - 3.5.6 Edit Icon Image

8.2 LADDER CONVERSION TOOL8-388.2 LADDER CONVERSION TOOL Main WindowSet the ladder conversion conditions.13124678910111253

Strany 123 -  Button Appearance Dialog

8 LADDER CONVERSION TOOL 8-41. SourceThe PLC folder where the ladder conversion tool is started is displayed as a source PLC folder. It canít be cha

Strany 124 -  Edit Button Image Dialog

1.3 CREATING NEW PROGRAM1-1113. Number of address InputInput 1 to input, and 0 not to input the address.4. Number of outputInput the number of output

Strany 125

8.2 LADDER CONVERSION TOOL8-588. Comment Symbol The Comment Symbols in the source PLC folder are converted to the format of Symbol Database in the d

Strany 126 - 3.5.7 Customizing Operation

8 LADDER CONVERSION TOOL 8-6 Output Window The conversion results are displayed.The ladder conversion is executed for each program file, and the co

Strany 127 - 3.6 FUNCTION KEYS

8.3 MENU8-788.3 MENU  File (F)1. Convert Execute (O)Execute the ladder conversion process. 2. Export Log (E)The conversion log in the output windo

Strany 128

8 LADDER CONVERSION TOOL 8-8 View (V)1. Tool Bar (T)The tool bar is displayed. 2. Status Bar (S)The status bar is displayed. 3. Output (O)The out

Strany 129 - FIND/REPLACE

A-1AAppendix AA.1 MENU - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -A-2

Strany 130 - 4.1 FIND

Appendix A A-2A.1 MENUThe menu displayed in the program window is explained as follows. The menu is changed according to the selected operation en

Strany 131

A.1 MENUA-3A EditMenu Shortcut Key FunctionEdit (E)Undo (U) Ctrl + Z Undo the last action.Redo (R) Ctrl + Y Redo the previously undone action.Cut (T

Strany 132 -  Details of Find Dialog

Appendix A A-4 View/Search/DebugMenu Shortcut Key FunctionView (V)Tool Bar (T) Change the display/non-display of the tool bar.Standard (S)Customiz

Strany 133

A.1 MENUA-5A Tool/Window/HelpMenu Shortcut Key FunctionToo l ( T )Symbol System (S) Set the data of the symbol system.Symbol Manager (S) Start the

Strany 134 - 4.1.2 Find from Files

Appendix A A-6 Cascade Menu for Inserting and Appending InstructionCategory Mnemonic Key Full Name0RELAY 0 NOC Normally Opened Contact1 NCC Normal

Strany 135 - <Key Operation> : Enter

1 BASIC OPERATION1.4.1 Open as New Window1-121.4 OPEN A PROGRAMOpen the program file in below a program folder.1.4.1 Open as New WindowThe additio

Strany 136

A.1 MENUA-7A2 LOGIC 0 AND AND1OR OR2 XOR Exclusive OR3 < Less Than4 <= Less Than or Equal5 = Equal6 != Not Equal7 >= Greater Than or Equal8

Strany 137

Appendix A A-85MOVE 0 ROTL Bit Rotate Left1 ROTR Bit Rotate Right2 MOVB Move Bit3 MOVW Move Word4 XCHG Exchange5SETW Set Word6 BEXTD Extend Byte to

Strany 138 - 4.2 REPLACE

A.1 MENUA-9A8 SYSTEM 0 COUNTER Counter1 FINFOUT First-in First-out2 TRACE Trace3 DTRC-RD Data-Trace Read4 FTRC-RD Failure Data-Trace Read5 ITRC-RD In

Strany 139

B-1BAppendix BB.1 MENU in SYMBOL MANAGER - - - - - - - - - - - - - - - - - - - - -B-2

Strany 140 -  Details of Replace Dialog

Appendix B B-2B.1 MENU in SYMBOL MANAGERThe menu displayed in the symbol manager is explained as follows. The menu is changed according to the sel

Strany 141

Revision HistoryThe revision dates and numbers of the revised manuals are given on the bottom of the back cover.Date of Printing Rev. No.Section Revis

Strany 142 - 4.3 CROSS REFERENCE

YASKAWA ELECTRIC CORPORATIONIn the event that the end user of this product is to be the military and said product is to be employed in any weapons sys

Strany 143 -  Pop-up menu

1.4 OPEN A PROGRAM1-1313. A program is displayed in a new window.1.4.2 Open as New SheetThe additional display of another program is carried out in

Strany 144 -  When the symbol is selected

1 BASIC OPERATION1.4.2 Open as New Sheet1-142. Select File (F) - Open as new Sheet (A) from the File Manager or from the popupmenu.<Mouse operat

Strany 145

1.4 OPEN A PROGRAM1-151

Strany 146 - 4.3.3 Output to File

1 BASIC OPERATION1.5.1 Components of Ladder Editor1-161.5 LADDER EDITOR VIEW1.5.1 Components of Ladder Editor1. Menu bar The menu is displayed at

Strany 147 - Output to the Text File

1.5 LADDER EDITOR VIEW1-1711.5.2 Select View Bottom TabSelect the tab in the program window, and selected program is displayed.  Multi-WindowCasca

Strany 148 - SYMBOL DATABASE

1 BASIC OPERATION1.5.2 Select View1-18NextSelect Window (W) - Next (X) to change the active program window. TileTile HorizontallySelect Window (W)

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1.5 LADDER EDITOR VIEW1-191Tile VerticallySelect Window (W) - Tile Vertically (H) to display the currently opened windows of one by one vertically.

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iiiiiiAbout This Manual This manual describes the operation of the New Ladder Editor, a programming soft-ware application that aids in the design and

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1 BASIC OPERATION1.5.2 Select View1-20 Change the Maximum Size of Program WindowClick the button on the title bar to display the maximum size of th

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1.5 LADDER EDITOR VIEW1-211

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1 BASIC OPERATION1.6.1 Display Mode1-221.6 TOOL BARThe main menu in the window operation is displayed as an icon on the toolbar.1.6.1 Display Mode

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1.6 TOOL BAR1-2311.6.2 Tool Bar FunctionWhen the mouse is located on the icon of the toolbar, its function is displayed.Refer to appendix about the

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1 BASIC OPERATION1.7.1 Keyboard Operations on a Rung1-241.7 KEYBOARD OPERATIONKeyboard operations are used to make the ladder programming easier.1.

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1.7 KEYBOARD OPERATION1-251 OthersSearch (S)Find (F) Ctrl + FReplace (P) Ctrl + HWindow (W)Close (C) Ctrl + F4Change Focus (F) Ctrl + F7Next (X) Ctr

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2-122PROGRAMMINGThis section explains how to edit a program.2.1 PROGRAMMING - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -2-32.1.1 Ob

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2 PROGRAMMING 2-22.7 EDIT OBJECT - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2-442.7.1 Edit Single Instruction - - - - - - -

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2.1 PROGRAMMING2-322.1 PROGRAMMINGThis new ladder editor uses a rung style editing that is difference from the original ladder editor. The rung is f

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2 PROGRAMMING2.1.1 Object2-43. CursorThe location where the object is arranged is displayed.4. RungThis is basic line that instruction and branch ar

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ivVisual AidsThe following aids are used to indicate certain types of information for easier reference.Indicates important information that should

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2.1 PROGRAMMING2-52 Details of InstructionsRelay TypeFunction Block Type Arithmetic Block TypeDisplay at Scope OFFDisplay at Scope OFFProgram Contro

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2 PROGRAMMING2.1.1 Object2-61. Comment for a address or instructionThe comment for a address or instruction is displayed and can be set.2. SymbolThe

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2.2 SELECT2-722.2 SELECTThere are two kinds of way to select the objects.• Click the specified location using the mouse.• Select the specified loc

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2 PROGRAMMING2.2.1 Select Object and Display2-8 Instruction< Selection Method >: Select the display area of the instruction name of the instr

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2.2 SELECT2-92 Branch Block< Selection Method >: Select the joint of the branch block. The instruction on

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2 PROGRAMMING2.2.1 Select Object and Display2-10 Symbol< Selection Method >: Select the display area of the symbol of the instruction. The in

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2.2 SELECT2-1122.2.2 Cursor Operation Example of Down Arrow Key OperationThe cursor moves in the following order when the down arrow key is selecte

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2 PROGRAMMING2.2.2 Cursor Operation2-12 Example of Right Arrow Key OperationThe cursor moves in the following order when the right arrow key is sel

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2.2 SELECT2-1322.2.3 Select Multiple ObjectsThere are three kinds of multiple object selections. Select Objects in Continuous Range• Select two ob

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2 PROGRAMMING2.2.4 Range Selection with Mouse2-142.2.4 Range Selection with Mouse Multiple consecutive objects can be selected by enclosing the ob

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vvRelated ManualsThe MP900 series Machine Controllers consists of four models, the MP910, MP920, MP930, and MP940.The MP2000 series Machine Controller

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2.2 SELECT2-152 Precantions At Range SelectionIn range selection of the object containing a branch with a mouse, be careful of the following points.

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2 PROGRAMMING2.2.4 Range Selection with Mouse2-16A Branch and the instruction on a branch are selected.< Selection Method >: Select the joint

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2.3 INSERT2-1722.3 INSERTThe Insertion of the rung comment, rung, instruction, and branch is explained.2.3.1 Insert Rung Comment1. Select the rung

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2 PROGRAMMING2.3.2 Insert Rung2-182.3.2 Insert Rung Insert before selected Rung1. Select the rung position newly inserted and select Edit (E) - In

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2.3 INSERT2-192 Insert after selected Rung1. Select the rung position newly inserted and select Edit (E) - Add Rung (A) of the menu or from the pop

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2 PROGRAMMING2.3.3 Insert Instruction2-202.3.3 Insert InstructionThere are four kinds of instruction selection as follows.• Select the icon on the

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2.3 INSERT2-2124. The selected instruction is inserted when clicking at the guide mark.5. The same instruction can be inserted continuously during th

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2 PROGRAMMING2.3.3 Insert Instruction2-22 Drag and drop the icon on the instruction palette1. Click the instruction inserted on the instruction pal

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2.3 INSERT2-232 Select mnemonic operation by shortcut command1. Click somewhere on the rung and the operation mode is changed into insert mode.2. In

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2 PROGRAMMING2.3.4 Insert Branch2-242.3.4 Insert Branch1. Select Edit (E) - Branch Insert Mode (B) of the menu or Click the Branch Insert Mode butt

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viMachine Controller MP900/MP2000 Series New Ladder Editor Programming ManualSIEZ-C887-13.1√√√√√√Machine Controller MP900/MP2000 Series New Ladder

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2.3 INSERT2-2526. It is possible to turn off the branch insert mode by clicking the icon on the toolbar or byright-click on the branch.<Key Operat

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2 PROGRAMMING2.4.1 Delete Rung Comment2-262.4 DELETEThe deletion of the rung comment, the rung, the instruction, and the branch is explained.2.4.1

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2.4 DELETE2-2722.4.2 Delete Rung1. Select the deleted rung number and select Edit (E) - Delete (D) of the menu or from the pop menu.2. The selected

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2 PROGRAMMING2.4.3 Delete Instruction2-282.4.3 Delete Instruction1. Select the instruction name of the deleted instruction, and select Edit (E) - D

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2.4 DELETE2-2922.4.4 Delete Branch1. Select the junction of the deleted branch and select Edit (E) - Delete (D) of the menu or from the pop-up menu.

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2 PROGRAMMING2.5.1 Branch Operation Mode2-302.5 BRANCH OPERATION2.5.1 Branch Operation ModeChange the edit mode from a normal edit mode to the bra

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2.5 BRANCH OPERATION2-312 The branch insert mode mouse pointer is displayed.2. Move the cursor to the beginning point of branch on the rung and press

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2 PROGRAMMING2.5.3 Edit Branch2-322.5.3 Edit BranchChanging the branch by shortcut key operation is explained. The junction or the joint of the sel

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2.5 BRANCH OPERATION2-3322.5.4 Delete BranchDeleting a branch is explained. Please refer to 2.4.4 "Delete Branch" about the mouse opera-ti

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2 PROGRAMMING2.6.1 Edit Character String in the Program Comment2-342.6 EDIT CHARACTER STRINGEditing of a character string in the program window is

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viiCONTENTSAbout This Manual - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - iiiAbout The Software - - - - - - - - - - -

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2.6 EDIT CHARACTER STRING2-3522.6.2 Edit Character String in the Rung Comment1. Select a rung comment in the program window and select Edit (E) - Ed

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2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-362.6.3 Edit Character String in the Instruction Edit Character String of Comment1. S

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2.6 EDIT CHARACTER STRING2-372 Edit Character String of Address1. Select the address and select Edit (E) - Edit Address (E) of the menu or from the

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2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-38When immediate data is input to the address, the same data is input to the symbol. E

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2.6 EDIT CHARACTER STRING2-392 Edit Character String of Instruction Name1. Select the instruction name and select Edit (E) - Edit Instruction (N) of

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2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-40 Edit Peculiar Character String of ObjectIn the operand of the instruction, there is

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2.6 EDIT CHARACTER STRING2-412 Edit Character String of User Function NameFUNC that is the user function instruction has the user function name as d

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2 PROGRAMMING2.6.3 Edit Character String in the Instruction2-42 Edit Character String of Conditional ExpressionAs for IF and the WHILE instruction,

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2.6 EDIT CHARACTER STRING2-432 Edit Character String of Operational ExpressionAs for the EXPRESSION instruction, the operand contains the operationa

Strany 204 - 7.3 PAGE SETUP

2 PROGRAMMING2.7.1 Edit Single Instruction2-442.7 EDIT OBJECT2.7.1 Edit Single Instruction Insert Instruction1. Select the guide mark on the rung

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viii2.4 DELETE - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2-262.4.1 Delete Rung Comment - - - - - - - - - - - - -

Strany 206 - LADDER CONVERSION TOOL

2.7 EDIT OBJECT2-452 Delete Instruction1. Select the deleted instruction and select Edit (E) - Delete (D) of the menu or from the pop-up menu by the

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2 PROGRAMMING2.7.1 Edit Single Instruction2-462. The selected instruction is cut out and its information is saved in the clipboard. Copy Instructio

Strany 208 - 8.2 LADDER CONVERSION TOOL

2.7 EDIT OBJECT2-4722. The instruction saved in the clipboard is pasted on the selected position. Move Instruction by Drag & Drop Operation1. Cl

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2 PROGRAMMING2.7.1 Edit Single Instruction2-48 Copy Instruction by Drag & Drop Operation1. Click the instruction name of the instruction to be

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2.7 EDIT OBJECT2-4922.7.2 Edit Operand of Instruction Delete Symbol or Address of Instruction 1. Select the deleted symbol or address of instructio

Strany 211 -  Detail Window

2 PROGRAMMING2.7.2 Edit Operand of Instruction2-50 Cut/Paste Symbol or Address1. Select the cut out symbol or address of instruction and select Edi

Strany 212 - 8.3 MENU

2.7 EDIT OBJECT2-512 Copy/Paste Symbol or Address1. Select the cut out symbol or address of instruction and select Edit (E) - Copy (C) of the menu o

Strany 213 -  Help (H)

2 PROGRAMMING2.7.3 Edit Multiple Objects2-522.7.3 Edit Multiple Objects Select Multiple ObjectsSelecting Objects in a Continuous Range1. Select th

Strany 214 - Appendix A

2.7 EDIT OBJECT2-532Selecting Objects in Non-Continuous Range1. Select the beginning point in the non-continuous range.2. Select the ending point wit

Strany 215 - A.1 MENU

2 PROGRAMMING2.7.3 Edit Multiple Objects2-54 Cut/Paste Multiple ObjectsMultiple objects can be cut out and pasted to the another position.1. Select

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ix3.5 TOOLBAR CUSTOMIZE DIALOG - - - - - - - - - - - - - - - - - - 3-203.5.1 Display and Configuration of Toolbar Customize Dialog - - - - - - - -

Strany 217 -  View/Search/Debug

2.7 EDIT OBJECT2-5524. The result of Cut / Paste operation is displayed. Copy/Paste Multiple ObjectsMultiple objects can be copied and pasted to the

Strany 218 -  Tool/Window/Help

2 PROGRAMMING2.7.3 Edit Multiple Objects2-562. The selected multiple objects are copied and saved in the clipboard.3. Select the pasted position as

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2.7 EDIT OBJECT2-5722.7.4 UndoThe edit process can be returned by the undo operation. Select Edit (E) - Undo (U) of the menu or from the pop-up menu

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2 PROGRAMMING2.8.1 Save2-582.8 SAVE PROGRAMThere are two methods of saving the program, Save and Save All. The program is saved in both the hard di

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2.8 SAVE PROGRAM2-5922.8.2 Save AllAll opened program files are overwrote and saved.1. Select File (F) - Save All (L) of the menu.2. All opened prog

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2 PROGRAMMING2.9.1 Verify2-602.9 VERIFY PROGRAMThe program is compiled.In the on-line mode, a program is saved to both PLC and a hard disk after ve

Strany 223 - Appendix B

2.9 VERIFY PROGRAM2-6122. An active program file is verified. The result of the compile, warnings, and error mes-sages are displayed in the output wi

Strany 224 - B.1 MENU in SYMBOL MANAGER

2 PROGRAMMING2.9.2 Verify All Program2-622. Rung NumberThe rung number where error occurs is displayed.3. Step NumberThe step number where error occ

Strany 225 - Revision History

2.9 VERIFY PROGRAM2-6322. All program files for the selected controller are verified. The result of the compile, warn-ings, and error messages are di

Strany 226

3-133DISPLAY3.1 EDITOR OPTION DIALOG - - - - - - - - - - - - - - - - - - - - - - - - - 3-23.1.1 Editor Option Dialog Configuration - - - - - - - - -

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